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Old Apr 18, 2010, 01:46 AM // 01:46   #1
Ascalonian Squire
 
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Default Creating a new build

Hey, I'm just creating a new tanking build for UW and the sort and would like some advice

Here's what I have:

Defy Pain - +244 health enemies hit -8
Edure Pain - +244 health
Dolyak Signet - +32 armor (with Defy pain's enemies hit -8 almost all enemies hit 0)
Sprint - move 25% faster
Power Attack - +32 hit
Seeking Blade - +24 hit
Pure Shot - +24 hit
Healing Signet - heal for +112

Strength 11
Swordsmanship 12
Tactics 5

Anything I should change/remove?

Thanks.
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Old Apr 18, 2010, 03:05 AM // 03:05   #2
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Is this solo or in a group?

One thing I see it you have 3 attacks that use energy but no warrior's endurance. Also no PvE skills, which is odd at this point in GW.
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Old Apr 18, 2010, 03:57 AM // 03:57   #3
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Your damage output is going to be low. Might as well run a good build, WE, DS, Earthshaker, ect, and bring a monk with prot spirit. Better yet a ER Ele
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Old Apr 18, 2010, 12:14 PM // 12:14   #4
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my honest advice, stick to wiki until you have a better understanding of how guild wars works. sprint is a good skill tho.
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Old Apr 18, 2010, 02:43 PM // 14:43   #5
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dolyak sig is bad for trying to maneuver for bodyblocking.
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Old Apr 18, 2010, 03:47 PM // 15:47   #6
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Quote:
Originally Posted by Eragon Zarroc View Post
dolyak sig is bad for trying to maneuver for bodyblocking.
Well aren't you clueless. Dolyak Signet is fine. I use it in Slaver's HM to avoid getting KD'd and I execute bodyblock tactics.
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Old Apr 18, 2010, 06:31 PM // 18:31   #7
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Quote:
Originally Posted by EFGJack View Post
Well aren't you clueless. Dolyak Signet is fine. I use it in Slaver's HM to avoid getting KD'd and I execute bodyblock tactics.
In that build it is bad. Since you already have +20 armor from Defy Pain ( a monkey should be able to mantain it ) you are taking DSig only for .... 12 armor ? and avoid possible KDs ( bleh most of the time when you have IAU! ).

If you plan to do that , max STR to 15 , drop dolyak for some useful pve skill and use AoE skills to gain adren fast. Endure Pain is a really bad skill there also, and ofc pack Sentinel insignia whenever you reach 12+ STR .
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Old Apr 19, 2010, 07:42 AM // 07:42   #8
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If you want to tank (bad idea, but lets stick with it for now) drop heal sig, and the attacks. Heal sigs -40 armor is pretty damaging, especially if you have that many people on you your going to get hit hard, probably losing more then 114 hp during those 2 seconds. If your tanking your better off going axe and bring cyclone axe both for more aoe damage and more adrenaline. I also like IAU instead of Dolyak, which then allows you to bring Lions Comfort if you need heals.

However, your better off aggroing everything around you with a gud prot monk then using Earth Shaker to keep them sitting on their arse the entier time. More damage from you, less damage from then... who needs a tank?
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